But is closed source with no community plugins/addons. Gideros: Ok-good documentation, good reference but other material is a bit too scattered. The lack of freedom ( no source, paying for native access ) are definitely the biggest drawbacks. I think I have narrowed down the SDKs to Corona and Gideros.Ĭorona just seems like a lovely package with lots of resources and such, seems great for a beginner. Corona is certainly a great library, although thanks to the price tag, it wont appropriate for all developers.
So as a first project I'm going to translate my Android calculator apps into LUA to help me get started with the language, then re-release them on PLAY and now also iTunes. As mentioned on the blog, this is intended for people interested in game development. The first part can be found here, on the blog.
The first part of the tutorial tells you how to get set up with all of the necessary software and tools. It is definitely not the ideal platform for data-driven cross-platform apps, something I would suggest/use only for 2D physics-based games. I've never done anything with physics or major animations. This is the second part of a tutorial/demo of a simple mobile game made using Corona SDK. Answer (1 of 2): Corona is a good platform to begin developing 2D games for iOS and Android without having to learn native app development. I should say that, they are great people and look like so strong-minded. Gideros employees -also founders- are Turkish, so we have a great opportunity to follow their work and development process. how to use debugging and live coding with Corona SDK by showing Stack view. Answer: Short answer : it depends on your knowledge and personality. I've made some specialized calculators for Android, and PC based simple projects with Java in Uni. Gideros debugging tutorial demonstrates how to configure and use debugging. It is also based on the Lua scripting language, which is quite easy to understand and learn.
It starts out with a simple features comparison matrix, then presents a code sample in each of the four languages ( it loads and. Unlike Corona SDK, Gideros offers offline compilation, which a lot of developers like. Basically it looks at and compares the 4 major Lua based 2D game engines, Corona, Gideros, Love and Moai. The core Gideros engine talks to Lua code on one side, and in the. I'm a novice programmer, which mainly only experience in Java. I just put the finishing touches on Battle of the Lua Game Engines, perhaps a tad bit melodramatic a title. LOVE is only PC and MOAI seems a little too much for a beginner. Ad Alternative Products AppGameKit 2. I have done searches and spent hours browsing similar topics. The Gideros IDE is not as fully featured as other IDEs, but you can easily use the very powerful and compatible ZeroBrane Studio IDE.
After searching and browsing I've come to the conclusion that LUA looks like a good language to learn for a beginner into making games.